Players will continue the game from the beginning of this stage, Allow ping for [Vault], players can use the ping system to mark the entrance of the Vault, Optimize the status icon of Elemental Cube, Optimize the prompt message of the revival interface so that it no longer blocks the UI, Add the sound effect when the player is revived by a teammate, Add the sound effect when Qing Yan picks up Magical Feather, Optimize the background music of Longling Tomb, Add three random routes for the mainline level, DMG of the trap will increase as the difficulty increases, Optimize the performance at the entrance of the portal after defeating Lu Wu in Eternal Palace-Final Stage, Add new challenge event of Elite Spearman, Adjust relevant skills and gameplay of Elite Henchman, Optimize Elite Horsehead AI, so it won't sometimes stand still, Adjust the amount of Soul Essence dropped from monsters in elite/nightmare difficulty, Fix the issue that the inscription "+10% weapon DMG on hit, but remove all bonuses on miss" doesn't take effect under certain circumstances, Fix the issue that when Ao Bai has ascension "Lucky Ammo Lv.3" and the scroll "Advanced Depot", players don't get ammo recover on hit, Fix the issue that when Ao Bai has ascension "Lucky Ammo Lv.3", if other ascensions/inscriptions increase ammo consumption, players only recover 1 ammo on hit, Fix the issue that in the fight against Yoruhime-Maru, the shell will fly toward left after players interact with the cannon, Fix the issue that in the challenge event "The enemy leaves a corrosive area after being defeated", monsters affected by [Immortal] enhanced monsters don't die when receving lethal damage and still leave a corrosive area, Fix the issue that acceleration buff still exists though players have already dropped Improved Clip. A lot of times it feels like your build really starts to take off in the middle of stage 3 and then it's promptly over. Players can control heros with various abilities to experience diverse Build gameplay, use randomly dropped weapons to explore random levels.
A road map is in the works and the devs are active in their interactions with the community here and on twitter. This game can be played by single player, or Co-op up to four. Click here to jump to that post.
「I」「O」「U」will not appear after the update, and spaces will no longer cause misjudgement. Gunfire Reborn is an Adventure level-based game featured with FPS, Roguelite and RPG. It currently features three playable characters, three dungeons, thirty-nine different weapons and over a hundred gameplay-affecting items called scrolls. Gunfire Reborn 8.31 Urgent Update Announcement, 很抱歉给你造成不愉快的体验,麻烦你先前往steam的设置里查看一下是否已经开启了云存档服务。steam的云存档在游戏退出后需要一定的时间上传到服务器,如果太快退出steam会导致上传失败。建议你在退出游戏后稍等片刻再关机或者启动其他游戏,如果仍然出现类似情况,麻烦使用游戏内的“反馈”功能向我们反馈,我们会尽快查证并修复,非常感谢你的反馈!, Gunfire Reborn 8.24 Urgent Update Announcement, New melee hero Qing Yan & new weapons are available - 08/20 Update Announcement. The next development focus will shift to the new content, including new modes, new heroes, new stages, new weapons, new occult scrolls, etc.
The inscription relating to reload doesn't apply to any weapons without reload action(golden bow in this case). In this update, we have added a random boss named Golem, a weapon named Dual Fang, five occult scrolls, an elite monster and new challenge events. Watch Gunfire Reborn Official Game Trailer, The Watchers: DEVOUR (Demo) [Online Co-op] : Co-op Campaign (Full Run), 10 Miles To Safety [Online Co-op] : Co-op Campaign ~ Normal (Full Run), Supermarket Shriek [Local Co-op Share Screen] : Co-op Campaign ~ Story Mode - Stage 1-5, Copyright © All rights reserved. Engine: Name of the game's engine if known. is abnormal, Fixed the issue that Qing Yan's ascension "Hail of Bullets" still consumes ammo, Fixed the issue that players being knocked down will be pushed out of the map by rolling stones, Fixed the issue that after Qing Yan uses leap, the view zooms in abnormally, Fixed the issue that Ao Bai's dual-wield can't deal any damage under certain circumstances, Fixed the issue that monsters will slide under certain circumstances, Fixed the issue that Seal won't receive any close combat damage under certain circumstances, Fixed the issue that traps won't deal any damage under certain circumstances, Added the display of occult scrolls Preemptive Strike and Merciless Combo in status bar, Added the display of occult scroll Triple Comeback with remaining times in status bar, Updated death voice for Spear-Thrower, Foot Soldier, Grenadier and Longbowman, Added the ability to crawl after being knocked down in team mode:, Increased HP of Elite Corrupt Monk and its mirror image, Fixed the issue that for Exclusive Inscription "80% chance to create a fire ball to hit nearby enemies whenever you make a Crit Hit", fire ball won't attack Yoruhime-Maru and its cannons, Fixed the issue that if Elite Spearman is locked by Energy Orb, its flying axe thrown after spin will also be locked. Anybody else notice the bird character in the loading screen after reaching the 3rd zone? Jun 9 @ 11:17pm Co-op Scale can someone tell me if the co-op scale or it's set for 4 players co-op ? share a screenshot, make a video, or start a new discussion! won't deal damage to Qing Yan's armor, Fix the issue that players can't unlock Umbrella Spirit in the logbook, Fix the issue that players can't unlock the monster which is killed by explosive barrels, Fix the issue that players can't move in some locations in Basement of Longling, Anxi Desert-Stage 3 and Duo Fjord-Stage 3, Fix the issue that text chat is abnormal after players leave the team, Fix the issue that players can still see the team text chat after leaving the team, Fix the issue that in nightmare difficulty, some stages won’t spawn the monster so players can’t progress, Fix the issue that players can’t progress after triggering Elite Horsehead challenge event in Longling Tomb-Stage 4, Fix the issue that sometimes players won’t be able to interact with the chest or the portal, Fix the issue that Kappa flies abnoramlly high and players can’t kill it, Fix the issue that some talents of Qing Yan is shown abnormally, Fix the issue that Umbrella Spirit is shown in Chinese in Monster Logbook, Optimize English description of Victory Rush. Write proprietary if the developer has stated it is an in-house engine but didn't give it a name. 07/30 Major Update! This game can be played by single player, or Co-op up to four.
The author of this topic has marked a post as the answer to their question. © Valve Corporation. Gunfire Reborn - New adventure FPS with co-op set to launch ... 3 Wounded During Gunfire At Cleveland House Party ... Life-saving information shared at BCSD active shooter ... Gunfire Reborn – Buried Treasure. Gunfire Reborn > General Discussions > Topic Details. In this update, we have added new routes for some stages and fixed some bugs. Powered by, Buy & Sell Online: PC Games, Software, Gift Cards and More at G2A. "Gunfire Reborn is an adventure level-based game featured with FPS, Roguelite and RPG. To celebrate the new version, the discount will start at 20:00 on 08/19 PST. And did you play the game on laptop? For the issue that you can't pick up special ammo with golden bow, we are checking it. Gunfire Reborn - About This Game:Gunfire Reborn is an adventure level-based game featuring FPS, roguelite, and RPG elements. Adjusted the scroll "Penetration Bullet": Fixed the issue that traps won't show up in elite and nightmare difficulty, Fixed the issue that there will be unusual special effects when shooting at the chest with Double Caliber, Fixed the issue that traps won't deal any damage to players, Fixed the issue that invisible wall will block the bullet in Shoreside Valley, Fixed the issue that the stats of enhancement at the craftsman is incorrect, Fixed the issue that the texture of Burning Effect is incorrect, Fixed the issue that unlocked items are abnormally marked as "New", Fixed the issue that picking up bun will interrupt weapon's charge, Fixed the issue that Scalpel can't trigger the inscription "Projectile +0.2 for every enemy killed (resets after reload)", Fixed the issue that after firing Bone Dragon, projectile will disappear once players switch weapons, Fixed the issue that switching fire mode of weapons very quickly may cause unusual RoF, Fixed the issue that if players constantly fire single shot, reload of weapons like gloves will be abnormally interrupted, Fixed the issue that if players use Sunder to shoot at the lightning field created by Lightning Blast, the lightning field will abnormally disappear, Fixed the issue that Scalpel won't deal any damage if players use leap with Qing Yan and switch weapon's fire mode at the same time, Fixed the issue that single damage is too high so monsters won't be killed normally, Fixed the issue that the buff of the scroll "Elemental Convergence" stacks incorrectly, Fixed the issue that the scroll "Coins of Life" is invalid, Fixed the issue that notice of the scroll "Last Stand" is incorrect, Fixed the issue that the scroll "Wait for Good" won't trigger "Hawkeye Sight" and "Penetration Bullet", Fixed the issue that when Hell has the inscription "Magazine Capacity +100%, Reload Speed -30%" and "When reloading right after killing an enemy, Reload Speed +50% and save surplus ammo as bonus reserves", if players reload immediately after killing monsters, the number of ammo players reload is inconsistent with the actual requirement, Fixed the issue that if players reload when firing Hell, the display of the remaining number of ammo in the magazine is incorrect, Fixed the issue that new BOSS Golem's slam may not deal any damage, Fixed the issue that when scroll-unlock window pops up, background UI is absent, Fixed the issue that players can't destroy some barrels in Anxi Desert-Stage 1, Fixed the issue that the challenge event "Delay monster's death time when it is killed!" It is no longer hidden when reloading. We will release the update roadmap in November, and inform you of the update plan from EA version to the 1.0 official version. Go back to Area 1, with some extra scaling on the enemy health etc.
In this update, we have made some balance adjustments to the weapon module, and support localization of Korean, French, Italian, Thai, Vietnamese, Indonesian, Polish, and Turkish. Gunfire Reborn 10.30 Update Announcement Hello everyone! Players can control heros with different abilities to experience diverse Build gameplay, use randomly dropped weapons to adventure in random levels.
R.Sisdeli. More posts from the GunfireReborn community, A community for discussion and sharing of the game Gunfire Reborn, Press J to jump to the feed. Absolutely, one run we completely overkilled the last boss and my mate just did not wanna give up the weapond and everything he had finally got together haha he spent the whole run prepping a glass cannon build just to throw it away after one fight. Hi everyone! All trademarks are property of their respective owners in the US and other countries. Thanks for your feedback! Gunfire Reborn is an Adventure level-based game featured with FPS, Roguelite and RPG. You can play Gunfire Reborn alone or cooperatively with up to three other players (4-player co-op). In this game, players' experience in each level is random. Gunfire Reborn 10.30 Update Announcement Hello everyone! All rights reserved. Optimize the interface of craftsman and peddler. We also add a new team revival mechanism. In this update, we have added a random boss named Golem, a weapon named Dual Fang, five occult scrolls, an elite monster and new challenge events. You can also try to turn off V-sync to see if the issue is solved.
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