By using our Services or clicking I agree, you agree to our use of cookies. it's doing away with pinnacle weapons altogether. Swashbuckler is better when you're playing up close and personal cause it lasts longer and a single melee kill maxes it out. Already love that auto, this combo would make it a legendary Monte Carlo minus the melee perk. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. In comparison to a perk like Rampage, which also gives you a damage buff when you're getting successful kills, we'd argue that this is better for a number of reasons. Chief among the weapons affected is The Recluse, a pinnacle submachine gun that has become one of the most useful, and most used, guns in the game.

Looks like you're using new Reddit on an old browser. I wish blasphemer could roll with grave robber. If you're hitting 5 stacks consistently, which you should be if you rotate a few killer swipes in here and there, then you're looking at punching out around 65% over your base damage when you're max-stacked and mad about it. Terms of Use and At this point in Destiny 2, Rampage caps out at about +67%. The "Master of Arms" perk is exclusive to The Recluse, giving you a big damage boost on the submachine gun for any kill you make with any weapon. Rampage (stacks to 3) - 10%, 20%, 30% (The Huckleberry keeps the old Modifiers) Multikill Clip (stacks to 3) - 17%, 33%, 50%.

Also keep in mind the duration of Swashbuckler is 4.5-5 seconds as opposed to rampage which is 3 seconds. Legendary damage perks have become so powerful, they simply invalidate non-damage related perks.". At its core, Swashbuckler gains increased damage from melee kills and kills with this weapon.

So this change sounds like it's right in line with Bungie's thinking on those guns--but it's still a bummer that the mega-powerful Recluse is getting taken down a peg. So where the real differences lie are in the trait perks.

That’s a 447% increase from the original iteration.

Still, we know Bungie wants to keep lots of different weapon sets viable in Destiny 2, and when one gun becomes dominant, nerfs are never far behind. Bungie also detailed how it's doing away with pinnacle weapons altogether, changing them instead to easier-to-obtain but way-less-overpowered "ritual weapons" in Shadowkeep. It's something which has great synergy with perks that grant you reloads, so you can keep tearing through enemies and keep maximum uptime on those stacks. By clicking 'enter', you agree to GameSpot's "In many cases, they even outclass Exotic Primary weapons, so we’re walking them all back a bit. I like Swashbuckler on weapons where I am likely to be in melee range with something because of the instant 5 stack on a melee kill. Some number crunching with the weapon has led us to believe that for every stack of the Swashbuckler buff, you're looking at around a 13% increase on the base damage that the weapon with the perk is capable off. Ramage is better if you're playing at some range. Here's a great video that compares Rampage/Swash/MKC https://www.youtube.com/watch?v=RzR2ZJl6_RA. Can't stop using this little bastard right now.

I found a Arrowhead/Drop Mag/Grave Robber/Swashbuckler/Range MW Bug-Out Bag yesterday. level 1 Please read the sidebar rules and be sure to search for your question before posting. Could anyone tell me the stats for the Perks. Furthermore, there's no quick way to hit the maximum stack damage buff unlike in Swashbuckler, where a melee kill will do the trick. With Final Fantasy XIV, Destiny 2, and World of Warcraft on her plate, she's always got something to chat about and a sneaky guide up her sleeve. https://www.youtube.com/watch?v=RzR2ZJl6_RA. All the way back in original Destiny, we had a perk named Crowd Control, which was Rampage’s predecessor. Cookies help us deliver our Services.

And this is why Exit Strategy is one of the best guns in the game.

Ramage is better if you're playing at some range. Destiny 2. Destiny 2 damage has gotten out of control over the past two years. Also note, Swashbuckler synergizes real well with grave robber, Oh yeah, it’s all coming together. Bungie writes that all the perks being changed will "use the same damage multipliers for PvE that they did in PvP."

Want us to remember this setting for all your devices? guide on getting the Oxygen SR3 Scout Rifle. Here's what we understand is so good about the Swashbuckler Destiny 2 perk: In comparison to a perk like Rampage, which also gives you a damage buff when you're getting successful kills, we'd argue that this is better for a number of reasons.

Talk about dishing out a whole lot of pain. My titan is constantly drooling on Markov Chain. Need a hand with collecting more weapons before Shadowkeep? Privacy Policy, Now Playing: Destiny 2's Shadowkeep Takes PvP Back To Its Roots. Let's run some numbers and do a basic comparison. Phil Hornshaw Also on the list are Desperado, a unique perk on the Redrix's Broadsword pinnacle pulse rifle, and Onslaught, the perk specific to the Breakneck pinnacle auto rifle. Pretty much everything else is the same across barrels and mag perks. First of all, Rampage caps you off at 3. Bungie is downgrading the effectiveness of certain weapon perks that can stack up to increase damage. on September 30, 2019 at 1:27PM PDT. Oooh...gonna grind a SB/GR Steelfeather. Press question mark to learn the rest of the keyboard shortcuts. I’ve been tryna get Moving Target/SB, is GR good on pulse rifles? "Legendary weapons have become too powerful overall," Bungie wrote. We'll give you the rundown on the Swashbuckler Destiny 2 perk and let you know what we think about it. On longer range, Rampage is likely better, but I feel the duration is too short. about Published Sept. 25, 2019, 4:10 p.m. hides Imperial Decree with Swash/Grave Robber Wait, that's illegal. Welcome to Destiny Reddit! The TWAB post also includes a few details about how it's changing the perks, although there's not much information. Is the damage of Rampage x3 higher than or equivalent to Swashbuckler x5? Email news@gamespot.com. Got a news tip or want to contact us directly?

You need a javascript enabled browser to watch videos. Swashbuckler is so good now that it procs on hunter knives. As a reminder as what used to do: Kill Clip ~50%, Rampage could get ~65% at 3 stacks, and Multikill Clip could do double damage at its max stack! Even though Swash takes 5 non melee kills, I just hate the low timer on Rampage, and using a mod for that feels like a waste. With Destiny 2: Shadowkeep, Bungie intends to reduce player access to Supers, … Swashbuckler is better when you're playing up close and personal cause it lasts longer and a single melee kill maxes it out. I'd say Swashbuckler on Sidearms/Shotguns/SMGs, Rampage on Pulses/Scouts, Autorifles it's gonna be preference but 360/450s I'd lean Ramage, 600/720s go Swashbuckler. ALL RIGHTS RESERVED. Bungie's last blog post before the release Destiny 2's Shadowkeep expansion contained a whole lot of information about how the game is changing this week. Oh that sounds like fun. Top New Games Out On PS5, Series X/S, Switch, And PC This Month -- November 2020, The PS5 And Xbox Series X Launch Lineups Are Weak, But That's Not The Whole Story, PS5 Console Preview: An Un-PlayStation Look That's Stark And Striking, By Shadowkeep introduced a nerf to Hand Cannon damage falloff, so they're not the end-all-be-all they were in Year 2 of Destiny. First of all, Rampage caps you off at 3. The Rampage change doesn't affect The Huckleberry, an Exotic submachine gun; Onslaught and Desperado will now change bullet impact values in PvE activities; and Surrounded no longer multiples precision damage over base damage, since that was making it more effective on some weapon types than others. © 2020 GAMESPOT, A RED VENTURES COMPANY. ... Rampage, Swashbuckler: These perk are all great for shotguns, assuming there isn't also a perk that increases range in the same slot. Furthermore, there's no quick way to hit the maximum stack damage buff unlike in Swashbuckler, where a melee kill will do the trick. I'd say Swashbuckler on Sidearms/Shotguns/SMGs, Rampage on Pulses/Scouts, Autorifles it's gonna be preference but 360/450s I'd lean Ramage, 600/720s go Swashbuckler. As director Luke Smith previously noted in his Director's Cut blog posts, weapon damage in the second year of Destiny 2 has become something of a runaway train. If writing's not on the cards, then she's probably drinking way too much coffee. It's possible to stack perks and buffs together to get massive damage boosts in ways Bungie didn't expect, and some guns have become more or less essential for various activities--putting people who don't have them at a disadvantage. Other & New Modifiers

Swashbuckler (stacks to 5) - 5%, 12%, 19%, 26%, 30%. Sure, those are a little riskier to pull off but the reward is that you're an absolute madman who's going to rip through the next person who looks at you even a little bit funny. Ginny hails from just south of Mordor, and when she's not debating others about the One Ring then she's probably glued to an MMO or a JRPG. Whether you're someone that's still trying to get the perfect Menagerie weapon roll in what's left of the Season of Opulence in Destiny 2, or you've picked up a weapon with the Swashbuckler perk and you're trying to work out whether or not this is an upgrade on what you have, we've got you covered.

Sorry, but you can't access this content! That's how it's tagged in Bungie's system and that's what the perk text will read, which admittedly, isn't very helpful when it comes to describing what it does for you when you're rampaging through your enemies.

New comments cannot be posted and votes cannot be cast, More posts from the DestinyTheGame community. Crowd Control capped out at a bonus of +15% extra damage. Several of those perks appear on a variety of guns, but three of them are specific to a few of the top guns in the game. I'd say Swashbuckler is just better on guns that aren't long ranged. Hopefully this has explained the Swashbuckler Destiny 2 perk to you and why we like it so much. I got an Infinite Paths 8 with GR and SB. We've got a guide on getting the Oxygen SR3 Scout Rifle. Easily missed in the info dump, however, was the fact that a bunch of Destiny 2 guns are getting nerfed a bit--although not directly. Whereas Arc Logic can get overflow naturally as well as rangefinder, which is becoming a really good perk in Shadowkeep. Swashbuckler (stacks to 5) - 5%, 12%, 19%, 26%, 30%, Also note Swashbuckler stacks to x5 immediately with a melee kill. GameSpot may get a commission from retail offers. Destiny 2's Recluse, Other Great Guns Are Getting Nerfed In Shadowkeep Existing pinnacle weapons will be less overpowered in Shadowkeep, for better or worse. That has made it one of the best guns in the game up to now. In its This Week at Bungie post ahead of Shadowkeep, the studio detailed how damage-dealing will change in Shadowkeep. Please use a html5 video capable browser to watch videos. Throw in a "melee kills give super energy" mod or two for extra fun.

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