Heavy on toys and gimmicks but with a layout optimized for casual fun. You can cycle through progress of different modes. And you really should, because you’ll be expected to do all that. Theatre of Magic is a player’s table, and a genuine masterpiece. Pat Lawlor’s work isn’t exactly known for being newcomer friendly. Accessing the Juggler? While I think the arcade and tournament physics are far too brutal (read “hot garbage”), I agree that MM is an absolute must play for gamers who have not experienced it. A few video modes. Monster Bash is a table that anyone of any skill level can enjoy, perhaps uniquely so among late arcade-era tables. Come to think of it, once we’re doing a video pinball mode on a video pinball game, we’re sort of through the looking glass. Red & Ted acts as a sequel to Earthshaker and features two heads AND a shaker motor.-Briefly held the record for most expensive pinball production until being replaced by Stargate (1995 Gottlieb).REST OF THE TEAMOscar: Good (#14 of 21)Jordi: Great (#8 of 21)Link to Guide. Developed alongside Creature from the Black Lagoon, Black Rose has all the hallmarks of a Trudeau design: maddening mulitballs that are designed to drain out before you get a chance to play them. Damnit, I don’t want to get mad at this table. Tales of the Arabian Nights is that type of legend. The go-to source for comic book and superhero movie fans. Having said that, the edge still goes to Medieval Madness. Well, assuming you miss, hence the necessity for precision. Really, both packs are so good that you can’t go wrong buying either of them if you can only get one set. The orbits are narrow and too steep. Let it be said: no table of the dot-matrix-display era handles scoring better. The real meat of the game is the modes leading to a wizard mode, but bashing the ball is the fun part. Despite Pat Lawlor’s signature design features being all over this playfield, I actually like it. And there’s something about the SuperPin line that makes hitting high degree-of-difficulty shots feel so much more satisfying. The multiball is too easy to trigger (even average players should be able to activate it every ball) and jackpots are too easy to come by. Is it fun? You can consistently roll better using the fast stop. Red & Ted’s Road Show: I can’t conceive of supplanting this game at #5 with any of those previously mentioned, but I have to say it plays better on TPA. My revised rating is Masterpiece, putting it as one of three Pinball FX3 Williams tables in the Pinball Chick Pantheon of Digital Pinball, along with Attack from Mars and Medieval Madness. Not a lot of games rewarded you with actual, corporeal keepsakes you got to take home with you. Accessing the Ferris Wheel? Clean layout. Pinball FX3 developer Zen Studios has announced that a Mandalorian-themed table is in production for the pinball simulation game. Anyway, it speaks to the potential quality of Hurricane that, even with YOU ALMOST HAD IT syndrome, the table is a lot of fun. Dude made some amazing tables when he worked for Midway, parent of Williams/Bally. All but a small handful of them tend to make you wish you were playing the more scoring-heavy ones. It’s a Sharpshooter on the basis that precision is rewarded above all, but the speedy, bouncy balls also make it flow like a Kinetic (you can’t even trap balls fed off VUKs) while allowing enough flexibility in strategy to feel like a Finesse table. At 1,148 units, it’s his lowest-selling table (at least from his Bally era). Post was not sent - check your email addresses! It didn’t feel on the up-and-up. In this version, I don’t really like how difficult it seems to hit the trunk, especially the opening in the trunk, from the right flipper, or how the ball accelerates when coming out of the inner loop, or how the pop bumpers are useless. It’s one of the last great Williams/Bally tables. In fact, I died as a result of the multiballs that lock triggers. Every single successful shot feels like the player is getting something out of it. But, not every idea is a home run. Plus, I’ll give credit where it’s due: the scoring is relatively balanced. This is the one that gets me blown-up like Robert De Niro in the beginning of Casino. I nearly dropped Dr. Dude to “Good”, but nearly isn’t doing. It would have ruined the table. Featured in Williams Pinball Volume 1Type: Sharpshooter-KineticTABLE FACTS1992 by Williams Electronic Games, 13,259 Units Sold18th Highest Selling Solid State TableDesigned by Steve RitchieArt by Doug Watson & Mark SprengerMusic & Sound by Dan “TOASTY!” FordenTRIVIA-High Speed and Getaway were based on the designer Steve Ritchie’s 1979 experience leading California police on a high-speed chase in a Porsche.REST OF THE TEAMOscar: Masterpiece (#1 of 21)Jordi: Masterpiece (#3 of 21)THE PINBALL CHICK PANTHEON OF DIGITAL PINBALL MEMBERLink to Guide. Well, unless you’re my father. Dad also thought Party Zone had educational value, teaching new players the need to nudge to get ahead. Lawlor was coming off Safecracker, which had been designed to be based on the board game Monopoly until Williams dropped the license and he had to switch the theme around at the last second. Weird. Sure, go for it. Hmmm.. actually, maybe genocidal is a better term. But, like I said, nit-picky, as you can tell from the ranking here. I didn’t get Getaway at first. My top two tables have a lot in common. It’s one of the best selling pins ever, at over 13,000 units made. But still, I get a strange “this isn’t really what I want to be doing” vibe from Gofers. Games of Party Zone can really come down to repeating two shots until the cows come home (the cows presumably have gone elsewhere to play a better table). 98.5% of the fun, only that missing 1.5% means you won’t ever spend hours giving a deep cleaning and waxing to a table, nor will you start banging your head on the glass when an inevitable mechanical failure happens. Neither Jordi nor I hated it that much, or at all. I own a real Hurricane table. Blowing up the score hangs on the perfect storm of 5x playfield combined with 3x jackpots in multiball. In part because the table is significantly shorter than other tables, which makes it look kind of dumb when displayed near other tables. Given our wide variety of likes and dislikes, it’s saying something that these two tables scored well across the board. Medieval Madness: As a pin, this is an exceptional package. The result is a pretty dang good game. Only you don’t here. The Getaway: This is the one table that I feel has magnets in the drain and outlanes pulling to ball to them. Personally, I prefer the white-knuckle challenge of Lawlor’s work or the sheer elegance of Eddy’s catalog to the kooky mad scientist vibe I get from Popadiuk. From what I can gather, it’s one of the least popular tables among professional players, where matches end up slogging and players resort to chopping wood (shooting low-risk targets to grind up scores). Many Pinball FX 3 tables feel like the slope is too steep or the gravity is too strong in the standard mode with the specialized PBFX3 physics. Multiballs are incredibly hard to keep alive and tend to clear each-other out, especially if you’ve already lost your kick-back. Senior news writer, and former military public affairs specialist. Brings a tear to my eye. In fact, the “comedian” shot has one of the most forgiving margins for error in DMD pinball. The greatest mode doesn’t make the greatest table. White Water: This game and Ghostbusters are good reasons to hate pinball. This guide will be updated as quickly as possible (about a week or so after each set releases) to add every new Williams pinball table. Jordi rated it “great” while Dad, not a fan of the works of John Popadiuk, considers it his worst table and awarded it BAD based on its lack of balance. In my opinion, the trunk outshines all other mechs with its versatility in game play. While 1984’s Space Shuttle wasn’t an unprecedented hit by any means, its success bought the pinball industry valuable time and convinced arcade owners the medium wasn’t done yet. Attack From Mars: This is the one that brought me into the fold on Zen’s burgeoning collection of Bally/Williams machines. Featured in Williams Pinball FX3 Volume 5Type: FinesseTABLE FACTS1997 by Williams Electronic Games, 2,711 Units SoldDesigned by Pat Lawlor & Louis KoziarzArt by John YoussiMusic & Sound by Vince PontarelliTRIVIA-Rumors persist that a prototype that featured a gopher popping out of the center of the playfield existed, but no tangible evidence for it has ever been found. I’m not even exaggerating. Pub is such a bad table. I’d made flush hits that should have easily had sufficient enough force to climb the front ramp, only to see the ball stop just short of the top and come back at me. Change ). Well, because the central channel in this valley-style table is, for lack of a better term, evil. Without that, all we have is a table that feels like it’d have a lot of potential if it had less bouncy slingshots, less hungry outlanes, and wasn’t so damn crowded. Of course, that type of experience isn’t one that’ll be common among other players. To all Indie Gamer Chick Readers: please be sure to check my new site, The Pinball Chick! The Champion Pub has one of the most bizarre development cycles in pinball history. A handful of 3D characters and items will accompany The Mandalorian, including the IG-11, the Razor Crest, Moff Gideon’s TIE fighter, the AT-ST (featured in the show's fourth episode), and Baby Yoda. Star Wars Pinball has received glowing reviews over the years, and stands as a separate entry to Zen Studios’ independent Pinball series. Welcome to The Pinball Chick Complete Buyer’s for Pinball FX3’s Williams Pinball Collection. 3 Tables for $9.99Certifications: Medieval Madness (Pantheon Certified), The Getaway: High Speed II (Pantheon Certified)BEST TABLECathy: Medieval Madness (#1 of 21)Oscar: The Getaway: High Speed II (#1 of 21)Jordi: The Getaway: High Speed II (#3 of 21), Welp, this is awkward. Even better, the difficulty is tempered with a lot of safeguards to assure fairness. Special thanks to Steve Da Silva for his guides, which were very helpful. Featured in Williams Pinball Volume 1Type: FinesseTABLE FACTS1997 by Williams Electronic Games, 4,016 Units SoldDesigned by Brian EddyArt by John Youssi & Greg FreresMusic & Sound by Dan “TOASTY!” FordenTRIVIA-Tina Fey of Saturday Night Live fame provides voices for The opera and cockney princesses.-Brian Eddy didn’t work on another pinball table until twenty-three years later, when Stern tapped him for their 2020 Stranger Things table.ALTERATIONS-Some artwork has been toned-down or removed in order to secure an E rating.REST OF THE TEAMOscar: Masterpiece (#4 of 21)Jordi: Masterpiece (#4 of 21)THE PINBALL CHICK PANTHEON OF DIGITAL PINBALL TABLELink to Guide. No, I have not ever earned my way to Lyman’s Lament (yet), but I have little difficulty accessing all of the other game features in every play session, sometimes a couple of times in a game.

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